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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Darwin
C C P C C P Alliance
1581

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Posted - 2015.07.30 19:18:28 -
[1] - Quote
I believe that an NPC wreck is owned by the player who does the most damage to the NPC, rather than who shot first or last.
Consider using your safety setting in situations where you wish to move fast and don't want to acquire a suspect flag.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
1582

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Posted - 2015.07.31 01:51:10 -
[2] - Quote
Paranoid Loyd wrote:no dev should be posting about mechanics if they have to start their post with "I believe" to me this destroys credibility and is counterproductive. To be clear, my source on my comment was this page, which has been gone over by our GM team since the release of Crimewatch 2.0, which was the last major rework of these mechanics. However, such mechanics do occasionally change, so I qualified it.
Hope that helps lend some perspective.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
1585

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Posted - 2015.07.31 11:02:46 -
[3] - Quote
Chainsaw Plankton wrote:I could have sworn wrecks belonged to the final blow, but I guess not anymore? As you point out, I'm not a game feature developer, which is why I relied on a CCP-originated public source that I believed to be up to date to answer what I read as a simple question asked out of curiosity.
However, I have now definitively double-checked that the information I quoted from that source is still accurate for the case the original poster was asking about. Hope that helps dispel any remaining ambiguity.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
1588

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Posted - 2015.08.01 15:23:28 -
[4] - Quote
Vincent Athena wrote:CCP Darwin, the only remaining ambiguity is if there is some sort of time limit. Please understand that I'm not freely at liberty to reveal the specifics of game mechanics that haven't already been described publicly by our game design or game feature developers.
That said, I believe that you can derive the answer to this from some simple testing.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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